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Graphics Interchange Format  |  2000-03-31  |  24.9 KB  |  338x248  |  4-bit (16 colors)
   ocr: Flag Description snd Sync Saund played synchronously; unction doesntreturn, until affer the sound IS finished - playing, snd. Async Sound played asynchronously; function returns immediotely and doesn'fwait until the souna IS finished playing. snd Memory Plays asoundfile aiready in memory. snd Loop Used with snd. Async, plays sound contina vously until a call to sndPlaySound with NIL ilename. snd - Nostop Dontinterrupt a sound currentiy playing to: play anew sound Figure 2: Flags used with the sndPlaySound function.